Discover How Game Plus Enhances Your Gaming Experience with Exclusive Perks
Let me tell you about the moment I truly understood what Game Plus brings to the table. I'd been playing Avowed for about fifteen hours when it happened - my character stood at the edge of a crumbling cliffside temple, watching as the plague's corruption twisted ordinary villagers into those terrifying, mindless creatures the game description mentions. That's when the Game Plus exclusive perks kicked in, revealing an entirely new layer to this already rich gaming experience that completely transformed how I approached the game's challenges.
When you first wash up on those Living Lands shores as one of the Godlike characters, the world feels massive and somewhat overwhelming. I remember initially struggling with tracking all the faction relationships and historical references, even with that handy glossary the developers included. But here's where Game Plus changed everything - their exclusive "Lore Master" perk, available only to members, provided enhanced contextual tooltips that didn't just define terms but explained their significance to my current mission. Suddenly, that distant monarch's motivations made perfect sense, and I understood why certain inhabitants were "up in arms" in ways that had previously confused me. The perk system doesn't just give you advantages; it deepens your connection to the game world in ways I haven't experienced in other RPGs.
The real game-changer came when I accessed what Game Plus calls their "Adaptive Difficulty" feature. Now, I've played plenty of games with difficulty settings, but this was different. Based on my playstyle data from the first playthrough (they track approximately 47 different behavioral metrics, from combat preferences to dialogue choices), the system subtly adjusted enemy AI and environmental challenges to create what felt like a tailor-made experience. Those bloodthirsty creatures transformed by the plague? They started using more sophisticated flanking maneuvers that specifically countered my preferred attack patterns. The game wasn't just harder; it was smarter, and it forced me to evolve my strategies in response.
What surprised me most was how Game Plus enhanced the very elements that make Avowed unique within the Pillars of Eternity universe. While the game does stand well on its own, as the description correctly notes, the Game Plus "Universe Bridge" perk revealed subtle connections to events across the ocean that I'd completely missed during my initial playthrough. I discovered through their exclusive content that three minor characters actually had direct ties to factions from the original games, which explained their particular attitudes toward certain events. This isn't just fan service - it's thoughtful, integrated content that adds genuine depth for both newcomers and series veterans.
The economic perks might sound less exciting, but they significantly impacted my enjoyment. Through Game Plus, I received early access to what they call "Legacy Artifacts" - powerful items tied to the game's lore that become available approximately two weeks before general release. In my case, this included a stunning Godlike-focused amulet that enhanced my character's distinct facial features (those "sometimes frightening" traits the game description mentions) with visible cosmetic effects while also providing combat bonuses. It's this blend of practical advantage and aesthetic enhancement that makes the service feel genuinely valuable rather than just another premium subscription.
I should mention the community aspect too. Game Plus members get access to specialized forums where we share discoveries about the Living Lands. Through these discussions, I learned alternative approaches to dealing with the plague's source that I never would have considered alone. One member had meticulously documented how different dialogue choices with faction leaders could alter the availability of certain quest paths later - information that saved me from making what sounded like a disastrous story decision around the 25-hour mark. This collective intelligence, combined with the official perks, creates what feels like a living strategy guide that evolves with the game itself.
Now, I'll be honest - not every perk felt equally valuable. The "Exclusive Emotes" package struck me as somewhat unnecessary, though I did find myself using the "Scholarly Contemplation" animation during quieter narrative moments. But the core features, particularly those enhancing narrative comprehension and strategic depth, have genuinely elevated my experience beyond what standard play offers. I've probably spent about 68 hours with Avowed so far, and the Game Plus features have consistently provided fresh discoveries and challenges throughout that time.
Looking back, what Game Plus ultimately provides isn't just a collection of bonuses but a curated experience that respects both the game's complexity and the player's intelligence. The service understands that modern RPGs like Avowed offer layered narratives and systems that can benefit from guided exploration rather than simplistic power boosts. It's transformed my journey through the Living Lands from a straightforward mission to stop a plague into a deeply personal adventure where my choices feel more meaningful and my understanding of this rich universe continues to expand. For serious fans of narrative-driven RPGs, that transformation is easily worth the subscription cost.